Skip to main content
Books, videos, and music - all free from your public library!
LoginSign Up

Footer

Hoopla logo, Go to homepage
  • For Patrons
  • For Libraries (opens in new window)
  • For Vendors (opens in new window)
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)

Our Company

  • Our Story
  • Get Hoopla for your Library (opens in new window)
  • Get your content on hoopla (opens in new window)
  • Join our team (opens in new window)
  • Accessibility Statement

Our Content

  • Audiobooks
  • Ebooks
  • Movies
  • Television
  • Comics
  • BingePasses
  • Music
  • The Loop Blog

Help

  • Help Center
  • Submit Feedback
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)
  • Download on the App Store (opens in new window)
  • Get it on Google Play (opens in new window)
  • Available at Amazon Appstore (opens in new window)
© 2026 Midwest Tape, LLC. All rights reserved. Privacy Policy | Terms of Use
  • Hoopla logo
    Powered by Hoopla
  • Browse
  • My Hoopla
  • Log In
  1. Navigate Home
  2. Ebooks
  3. Programming Your GPU With OpenMP

EBOOK

Programming Your GPU With OpenMP

Performance Portability for GPUs

Tom Deakin
(0)
sign up
Pages
336
Year
2023
Language
English
Publisher
MIT Press

About

The essential guide for writing portable, parallel programs for GPUs using the OpenMP programming model.

Today's computers are complex, multi-architecture systems: multiple cores in a shared address space, graphics processing units (GPUs), and specialized accelerators. To get the most from these systems, programs must use all these different processors. In Programming Your GPU with OpenMP, Tom Deakin and Timothy Mattson help everyone, from beginners to advanced programmers, learn how to use OpenMP to program a GPU using just a few directives and runtime functions. Then programmers can go further to maximize performance by using CPUs and GPUs in parallel-true heterogeneous programming. And since OpenMP is a portable API, the programs will run on almost any system.

Programming Your GPU with OpenMP shares best practices for writing performance portable programs. Key features include:

• The most up-to-date APIs for programming GPUs with OpenMP with concepts that transfer to other approaches for GPU programming.
• Written in a tutorial style that embraces active learning, so that readers can make immediate use of what they learn via provided source code.
• Builds the OpenMP GPU Common Core to get programmers to serious production-level GPU programming as fast as possible.

Additional features:

• A reference guide at the end of the book covering all relevant parts of OpenMP 5.2.
• An online repository containing source code for the example programs from the book-provided in all languages currently supported by OpenMP: C, C++, and Fortran.
• Tutorial videos and lecture slides.

Related Subjects

  • Computer Science
  • Computers
  • Adult Nonfiction
  • General
  • Languages
  • Parallel
  • Programming

Artists

Tom DeakinAuthor
Timothy G. MattsonAuthor