Skip to main content
Books, videos, and music - all free from your public library!
LoginSign Up

Footer

Hoopla logo, Go to homepage
  • For Patrons
  • For Libraries (opens in new window)
  • For Vendors (opens in new window)
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)

Our Company

  • Our Story
  • Get Hoopla for your Library (opens in new window)
  • Get your content on hoopla (opens in new window)
  • Join our team (opens in new window)
  • Accessibility Statement

Our Content

  • Audiobooks
  • Ebooks
  • Movies
  • Television
  • Comics
  • BingePasses
  • Music
  • The Loop Blog

Help

  • Help Center
  • Submit Feedback
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)
  • Download on the App Store (opens in new window)
  • Get it on Google Play (opens in new window)
  • Available at Amazon Appstore (opens in new window)
© 2026 Midwest Tape, LLC. All rights reserved. Privacy Policy | Terms of Use
  • Hoopla logo
    Powered by Hoopla
  • Browse
  • My Hoopla
  • Log In
  1. Navigate Home
  2. Ebooks
  3. Play Virtual, Live Real

EBOOK

Play Virtual, Live Real

Mark Harrington
(0)
sign up
Pages
64
Year
2021
Language
English
Publisher
Salamander Street Ltd.

About

This is an educational book about a real-life story and contains some upsetting themes. It should be introduced in an environment where children can talk and learn in a supported way.

Breck is a 14-year-old boy, with friends, family and a love for gaming. When he is befriended online by 18-year-old Lewis, the lies that Lewis constructs destroy Breck and his loved ones' realities forever.

Based on the tragic events around the grooming of 14-year-old Breck Bednar the play 'Play Virtual, Live Real' is designed for special needs and lower ability children to introduce online safety and grooming awareness. This play has been created to be used with children with the cognitive age of 12+.

Designed with a six-week scheme of work to support teachers and students through this heartbreaking story.

Related Subjects

  • Disability
  • Young Adult Nonfiction
  • Physical & Emotional Abuse
  • Social Topics
  • Bullying
  • Internet & Social Media
  • Computers

Artists

Mark HarringtonAuthor