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  2. Ebooks
  3. Playing with Religion in Digital Games

EBOOK

Playing with Religion in Digital Games

Heidi A. CampbellSeries: Digital Game Studies
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Pages
304
Year
2014
Language
English
Publisher
Indiana University Press

About

Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline. Playing with Religion in Digital Games explores the increasingly complex relationship between gaming and global religious practices. For example, how does religion help organize the communities in MMORPGs such as World of Warcraft? What role has censorship played in localizing games like Actraiser in the western world? How do evangelical Christians react to violence, gore, and sexuality in some of the most popular games such as Mass Effect or Grand Theft Auto? With contributions by scholars and gamers from all over the world, this collection offers a unique perspective to the intersections of religion and the virtual world.

Related Subjects

  • General (Religion)
  • Religion
  • Adult Nonfiction
  • Video & Mobile
  • Games & Activities
  • General (Film)
  • Film
  • Performing Arts
  • Christian

Extended Details

  • SeriesDigital Game Studies

    Artists

    Heidi A. CampbellAuthor
    Gregory P. GrieveAuthor